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Text-Based-Game/src/Game.cpp
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#include <string> | |
#include "../include/Game.hpp" | |
#include <ncurses.h> | |
#include "../include/GameWindow.hpp" | |
#include <array> | |
using namespace std; | |
void MainGame() | |
{ | |
/* Setting up windows using GameWindow class */ | |
initscr(); | |
//start_color(); | |
//init_pair(1, COLOR_BLACK, COLOR_WHITE); | |
GameWindow main_screen(LINES * 4/5, COLS * 2/3, 0, 0); | |
GameWindow vitals(LINES * 4/5, COLS * 1/3, 0, COLS * 2/3); | |
GameWindow menu_box(3, COLS * 2/3, LINES * 4/5, 0); | |
GameWindow menu_desc(LINES * 1/5 - 3, COLS * 2/3, LINES * 4/5 + 3, 0); | |
GameWindow text_box(LINES * 1/5, COLS * 1/3, LINES * 4/5, COLS * 2/3); | |
noecho(); | |
curs_set(0); | |
cbreak(); | |
vitals.Print("Test window"); | |
vitals.PrintNewl("This is a string of text that is pretty long, so it should go over to the next line."); | |
//menu_box.Print("Another test", true); | |
/* Creating menu buttons and descriptions */ | |
vector<vector<string>> abil = | |
{ | |
{"Attack", "A powerful attack!"}, | |
{"Defend", "Raise your shield!"}, | |
{"Fireball", "Burn your enemies!"}, | |
{"Heal", "Heal yourself!"}, | |
{"Ultimate", "Your ultimate move!"}, | |
{"Transform", "Become different!"} | |
}; | |
bool game_over = false; | |
int current_player = 1; | |
int choice = -1; | |
string to_print = "Player " + to_string(current_player) + "'s turn!"; | |
text_box.Clear(); | |
text_box.Print(to_print); | |
getch(); | |
while(!game_over) | |
{ | |
//text_box.Clear(); | |
to_print = "Player " + to_string(current_player) + "'s turn!"; | |
text_box.PrintNewl(to_print); | |
getch(); | |
choice = menu_box.Menu(abil, menu_desc); | |
if(choice == 5) | |
{ | |
game_over = true; | |
text_box.Clear(); | |
to_print = "Player " + to_string(current_player) + " wins!!!"; | |
text_box.Print(to_print); | |
break; | |
} | |
if(current_player == 1) | |
{ | |
current_player = 2; | |
} | |
else | |
{ | |
current_player = 1; | |
} | |
text_box.PrintNewl("This is yet another test to see if this prints properly."); | |
} | |
text_box.Print("Another test"); | |
getch(); | |
main_screen.Clear(false); | |
vitals.Clear(false); | |
menu_box.Clear(false); | |
text_box.Clear(false); | |
menu_desc.Clear(false); | |
endwin(); | |
} |