Permalink
Cannot retrieve contributors at this time
Name already in use
A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Peek-and-Impact/UnityEngine.TestRunner.csproj
Go to fileThis commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
761 lines (761 sloc)
64.9 KB
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<PropertyGroup> | |
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |
<ProductVersion>10.0.20506</ProductVersion> | |
<SchemaVersion>2.0</SchemaVersion> | |
<ProjectGuid>{E08C0643-0A13-BF9B-F68E-2FDBBB855F02}</ProjectGuid> | |
<OutputType>Library</OutputType> | |
<AssemblyName>UnityEngine.TestRunner</AssemblyName> | |
<FileAlignment>512</FileAlignment> | |
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | |
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier> | |
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion> | |
<TargetFrameworkProfile></TargetFrameworkProfile> | |
<CompilerResponseFile></CompilerResponseFile> | |
<UnityProjectGenerator>VSTU</UnityProjectGenerator> | |
<UnityProjectType>Game:1</UnityProjectType> | |
<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget> | |
<UnityVersion>2019.4.12f1</UnityVersion> | |
<RootNamespace></RootNamespace> | |
<LangVersion>6</LangVersion> | |
</PropertyGroup> | |
<PropertyGroup> | |
<NoConfig>true</NoConfig> | |
<NoStdLib>true</NoStdLib> | |
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |
<DebugType>pdbonly</DebugType> | |
<Optimize>false</Optimize> | |
<OutputPath>Temp\UnityVS_bin\Debug\</OutputPath> | |
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath> | |
<ErrorReport>prompt</ErrorReport> | |
<WarningLevel>4</WarningLevel> | |
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_12;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants> | |
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |
<DebugType>pdbonly</DebugType> | |
<Optimize>false</Optimize> | |
<OutputPath>Temp\UnityVS_bin\Release\</OutputPath> | |
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath> | |
<ErrorReport>prompt</ErrorReport> | |
<WarningLevel>4</WarningLevel> | |
<DefineConstants>TRACE;UNITY_2019_4_12;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants> | |
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | |
</PropertyGroup> | |
<ItemGroup> | |
<Reference Include="Managed/UnityEngine/UnityEngine"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.AIModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ARModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.AccessibilityModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.AndroidJNIModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.AnimationModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.AssetBundleModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.AudioModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ClothModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ClusterInputModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ClusterRendererModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.CoreModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.CrashReportingModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.DSPGraphModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.DirectorModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.GameCenterModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.GridModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.HotReloadModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.IMGUIModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ImageConversionModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.InputModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.InputLegacyModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.JSONSerializeModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.LocalizationModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ParticleSystemModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.PerformanceReportingModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.PhysicsModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.Physics2DModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ProfilerModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.ScreenCaptureModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.SharedInternalsModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.SpriteMaskModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.SpriteShapeModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.StreamingModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.SubstanceModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.SubsystemsModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.TLSModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.TerrainModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.TerrainPhysicsModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.TextCoreModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.TextRenderingModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.TilemapModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UIModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UIElementsModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UNETModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UmbraModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityAnalyticsModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityConnectModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityTestProtocolModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.VFXModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.VRModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.VehiclesModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.VideoModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.WindModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEngine/UnityEngine.XRModule"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath> | |
</Reference> | |
<Reference Include="Managed/UnityEditor"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\Managed/UnityEditor.dll</HintPath> | |
</Reference> | |
<Reference Include="UnityEditor.VR"> | |
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.12f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath> | |
</Reference> | |
<Reference Include="UnityEditor.Graphs"> | |
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> | |
</Reference> | |
<Reference Include="UnityEditor.WindowsStandalone.Extensions"> | |
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.4.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath> | |
</Reference> | |
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge"> | |
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath> | |
</Reference> | |
<Reference Include="nunit.framework"> | |
<HintPath>C:/Users/Brian/Desktop/Kooli Asjad, YEAR 2/Peek and Impact/Concept game Peek and Impact/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath> | |
</Reference> | |
<Reference Include="netstandard"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\ref\2.0.0\netstandard.dll</HintPath> | |
</Reference> | |
<Reference Include="Microsoft.Win32.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\Microsoft.Win32.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.AppContext"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.AppContext.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Collections.Concurrent"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.Concurrent.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Collections"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Collections.NonGeneric"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.NonGeneric.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Collections.Specialized"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.Specialized.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ComponentModel"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ComponentModel.EventBasedAsync"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ComponentModel.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ComponentModel.TypeConverter"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.TypeConverter.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Console"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Console.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Data.Common"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Data.Common.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.Contracts"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Contracts.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.Debug"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Debug.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.FileVersionInfo"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.Process"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Process.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.StackTrace"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.StackTrace.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.TextWriterTraceListener"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.Tools"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Tools.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.TraceSource"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.TraceSource.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Diagnostics.Tracing"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Tracing.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Drawing.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Drawing.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Dynamic.Runtime"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Dynamic.Runtime.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Globalization.Calendars"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Globalization.Calendars.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Globalization"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Globalization.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Globalization.Extensions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Globalization.Extensions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.Compression"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.Compression.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.Compression.ZipFile"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.Compression.ZipFile.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.FileSystem"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.FileSystem.DriveInfo"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.FileSystem.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.FileSystem.Watcher"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.Watcher.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.IsolatedStorage"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.IsolatedStorage.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.MemoryMappedFiles"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.MemoryMappedFiles.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.Pipes"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.Pipes.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.UnmanagedMemoryStream"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Linq"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Linq.Expressions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.Expressions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Linq.Parallel"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.Parallel.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Linq.Queryable"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.Queryable.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.Http"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Http.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.NameResolution"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.NameResolution.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.NetworkInformation"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.NetworkInformation.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.Ping"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Ping.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.Requests"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Requests.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.Security"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Security.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.Sockets"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Sockets.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.WebHeaderCollection"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.WebHeaderCollection.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.WebSockets.Client"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.WebSockets.Client.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net.WebSockets"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.WebSockets.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ObjectModel"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ObjectModel.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Reflection"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Reflection.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Reflection.Extensions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Reflection.Extensions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Reflection.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Reflection.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Resources.Reader"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Resources.Reader.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Resources.ResourceManager"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Resources.ResourceManager.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Resources.Writer"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Resources.Writer.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.CompilerServices.VisualC"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Extensions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Extensions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Handles"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Handles.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.InteropServices"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.InteropServices.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.InteropServices.RuntimeInformation"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Numerics"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Numerics.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Serialization.Formatters"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Serialization.Json"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Json.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Serialization.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Serialization.Xml"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Xml.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Claims"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Claims.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Cryptography.Algorithms"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Cryptography.Csp"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Csp.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Cryptography.Encoding"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Encoding.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Cryptography.Primitives"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Primitives.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Cryptography.X509Certificates"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.Principal"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Principal.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Security.SecureString"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.SecureString.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Text.Encoding"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Text.Encoding.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Text.Encoding.Extensions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Text.Encoding.Extensions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Text.RegularExpressions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Text.RegularExpressions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading.Overlapped"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading.Tasks"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Tasks.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading.Tasks.Parallel"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading.Thread"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Thread.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading.ThreadPool"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Threading.Timer"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Timer.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ValueTuple"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ValueTuple.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.ReaderWriter"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.XDocument"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XDocument.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.XmlDocument"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.XmlSerializer"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.XPath"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XPath.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.XPath.XDocument"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Numerics.Vectors"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Numerics.Vectors.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.InteropServices.WindowsRuntime"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath> | |
</Reference> | |
<Reference Include="mscorlib"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\mscorlib.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ComponentModel.Composition"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Core"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Core.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Data"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Data.dll</HintPath> | |
</Reference> | |
<Reference Include="System"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Drawing"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Drawing.dll</HintPath> | |
</Reference> | |
<Reference Include="System.IO.Compression.FileSystem"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Net"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Net.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Numerics"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Numerics.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Runtime.Serialization"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Runtime.Serialization.dll</HintPath> | |
</Reference> | |
<Reference Include="System.ServiceModel.Web"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.ServiceModel.Web.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Transactions"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Transactions.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Web"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Web.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Windows"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Windows.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Xml.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.Linq"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Xml.Linq.dll</HintPath> | |
</Reference> | |
<Reference Include="System.Xml.Serialization"> | |
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.4.12f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Xml.Serialization.dll</HintPath> | |
</Reference> | |
</ItemGroup> | |
<ItemGroup> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\AssemblyInfo.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\AllocatingGCMemoryConstraint.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\ConstraintsExtensions.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\InvalidSignatureException.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\Is.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\LogAssert.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\LogScope\ILogScope.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\LogScope\LogEvent.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\LogScope\LogMatch.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\LogScope\LogScope.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\UnexpectedLogMessageException.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\UnhandledLogMessageException.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Assertions\UnityTestTimeoutException.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\ActionDelegator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\ConditionalIgnoreAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\TestEnumerator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\TestMustExpectAllLogsAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\UnityCombinatorialStrategy.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\UnityPlatformAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\UnitySetUpAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\UnityTearDownAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Attributes\UnityTestAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\BaseDelegator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\BeforeAfterTestCommandBase.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\BeforeAfterTestCommandState.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\EnumerableApplyChangesToContextCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\EnumerableRepeatedTestCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\EnumerableRetryTestCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\EnumerableSetUpTearDownCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\EnumerableTestMethodCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\ImmediateEnumerableCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\OuterUnityTestActionCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\SetUpTearDownCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\TestActionCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Commands\TestCommandPcHelper.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\ConstructDelegator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Filters\AssemblyNameFilter.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Filters\CategoryFilterExtended.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\IAsyncTestAssemblyBuilder.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\IStateSerializer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\CompositeWorkItem.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\CoroutineTestWorkItem.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\DefaultTestWorkItem.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\FailCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\IEnumerableTestMethodCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\PlaymodeWorkItemFactory.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\RestoreTestContextAfterDomainReload.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\TestCommandBuilder.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\UnityLogCheckDelegatingCommand.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\UnityTestAssemblyRunner.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\UnityTestExecutionContext.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\UnityWorkItem.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\UnityWorkItemDataHolder.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\Runner\WorkItemFactory.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\TestExtensions.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\TestResultExtensions.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\NUnitExtensions\UnityTestAssemblyBuilder.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\Callbacks\PlayModeRunnerCallback.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\Callbacks\PlayerQuitHandler.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\Callbacks\RemoteTestResultSender.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\Callbacks\TestResultRenderer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\Callbacks\TestResultRendererCallback.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\ITestRunnerListener.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\Messages\IEditModeTestYieldInstruction.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\PlaymodeTestsController.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\PlaymodeTestsControllerSettings.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\RemoteHelpers\IRemoteTestResultDataFactory.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\RemoteHelpers\PlayerConnectionMessageIds.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\RemoteHelpers\RemoteTestData.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\RemoteHelpers\RemoteTestResultData.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\RemoteHelpers\RemoteTestResultDataFactory.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\RemoteHelpers\RemoteTestResultDataWithTestData.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\SynchronousFilter.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\TestEnumeratorWrapper.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\TestListenerWrapper.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\TestPlatform.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\TestRunner\TestRunnerFilter.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\AssemblyLoadProxy.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\AssemblyWrapper.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\IAssemblyLoadProxy.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\IAssemblyWrapper.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\IScriptingRuntimeProxy.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\ITestAssemblyProvider.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\PlayerTestAssemblyProvider.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AssemblyProvider\ScriptingRuntimeProxy.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\AttributeHelper.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\ColorEqualityComparer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\CoroutineRunner.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\FloatEqualityComparer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\IOuterUnityTestAction.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\IPostBuildCleanup.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\IPrebuildSceneSetup.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\ITestRunCallback.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\MonoBehaviourTest\IMonoBehaviourTest.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\MonoBehaviourTest\MonoBehaviourTest.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\PostBuildCleanupAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\PrebuildSceneSetupAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\QuaternionEqualityComparer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\StacktraceFilter.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\TestRunCallbackAttribute.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\TestRunCallbackListener.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Utils.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Vector2ComparerWithEqualsOperator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Vector2EqualityComparer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Vector3ComparerWithEqualsOperator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Vector3EqualityComparer.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Vector4ComparerWithEqualsOperator.cs" /> | |
<Compile Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\Utils\Vector4EqualityComparer.cs" /> | |
</ItemGroup> | |
<ItemGroup> | |
<None Include="Assets\TextMesh Pro\Examples & Extras\Fonts\Anton OFL.txt" /> | |
<None Include="Assets\TextMesh Pro\Examples & Extras\Fonts\Bangers - OFL.txt" /> | |
<None Include="Assets\TextMesh Pro\Examples & Extras\Fonts\Oswald-Bold - OFL.txt" /> | |
<None Include="Assets\TextMesh Pro\Fonts\LiberationSans - OFL.txt" /> | |
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" /> | |
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Leading Characters.txt" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Custom-Atlas.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Mobile.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF Overlay.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF SSD.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Masking.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile SSD.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Surface-Mobile.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Surface.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMP_Sprite.shader" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Mobile.cginc" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Properties.cginc" /> | |
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Surface.cginc" /> | |
<None Include="Assets\TextMesh Pro\Sprites\EmojiOne Attribution.txt" /> | |
<None Include="Packages\com.unity.collab-proxy\Editor\Resources\Styles\CollabHistoryCommon.uss" /> | |
<None Include="Packages\com.unity.collab-proxy\Editor\Resources\Styles\CollabHistoryDark.uss" /> | |
<None Include="Packages\com.unity.collab-proxy\Editor\Resources\Styles\CollabHistoryLight.uss" /> | |
<None Include="Packages\com.unity.collab-proxy\Editor\Unity.CollabProxy.Editor.asmdef" /> | |
<None Include="Packages\com.unity.collab-proxy\Tests\Editor\Unity.CollabProxy.EditorTests.asmdef" /> | |
<None Include="Packages\com.unity.ext.nunit\net35\unity-custom\This is a custom build DONT include.txt" /> | |
<None Include="Packages\com.unity.ext.nunit\net35\unity-custom\nunit.framework.xml" /> | |
<None Include="Packages\com.unity.ide.rider\Rider\Editor\com.unity.ide.rider.asmdef" /> | |
<None Include="Packages\com.unity.ide.vscode\Editor\Unity.com.unity.vscode.Editor.asmdef" /> | |
<None Include="Packages\com.unity.test-framework\UnityEditor.TestRunner\UnityEditor.TestRunner.asmdef" /> | |
<None Include="Packages\com.unity.test-framework\UnityEngine.TestRunner\UnityEngine.TestRunner.asmdef" /> | |
<None Include="Packages\com.unity.textmeshpro\Editor Resources\Shaders\TMP_Properties.cginc" /> | |
<None Include="Packages\com.unity.textmeshpro\Editor Resources\Shaders\TMP_SDF Internal Editor.shader" /> | |
<None Include="Packages\com.unity.textmeshpro\Editor Resources\Shaders\TMP_SDF_SSD.cginc" /> | |
<None Include="Packages\com.unity.textmeshpro\Scripts\Editor\Unity.TextMeshPro.Editor.asmdef" /> | |
<None Include="Packages\com.unity.textmeshpro\Scripts\Runtime\Unity.TextMeshPro.asmdef" /> | |
<None Include="Packages\com.unity.textmeshpro\Tests\Editor\Unity.TextMeshPro.Editor.Tests.asmdef" /> | |
<None Include="Packages\com.unity.textmeshpro\Tests\Runtime\Unity.TextMeshPro.Tests.asmdef" /> | |
<None Include="Packages\com.unity.timeline\Editor\StyleSheets\Extensions\common.uss" /> | |
<None Include="Packages\com.unity.timeline\Editor\StyleSheets\Extensions\dark.uss" /> | |
<None Include="Packages\com.unity.timeline\Editor\StyleSheets\Extensions\light.uss" /> | |
<None Include="Packages\com.unity.timeline\Editor\StyleSheets\res\Timeline_DarkSkin.txt" /> | |
<None Include="Packages\com.unity.timeline\Editor\StyleSheets\res\Timeline_LightSkin.txt" /> | |
<None Include="Packages\com.unity.timeline\Editor\Unity.Timeline.Editor.asmdef" /> | |
<None Include="Packages\com.unity.timeline\Runtime\Unity.Timeline.asmdef" /> | |
<None Include="Packages\com.unity.ugui\Editor\UnityEditor.UI.asmdef" /> | |
<None Include="Packages\com.unity.ugui\Runtime\UnityEngine.UI.asmdef" /> | |
<None Include="Packages\com.unity.ugui\Tests\Editor\UnityEditor.UI.EditorTests.asmdef" /> | |
<None Include="Packages\com.unity.ugui\Tests\Runtime\UnityEngine.UI.Tests.asmdef" /> | |
</ItemGroup> | |
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |
<Target Name="GenerateTargetFrameworkMonikerAttribute" /> | |
</Project> |