Permalink
Cannot retrieve contributors at this time
Name already in use
A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
GroupD2/Mazegame.cpp
Go to fileThis commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
680 lines (650 sloc)
47.1 KB
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//group D2 - Hazar | |
#include <ncurses.h> | |
#include <iostream> | |
#include <string> | |
#include <algorithm> | |
#include "sqlite3.h" | |
#include <ctime> | |
using namespace std; | |
bool mazeGameLoop = false; | |
void printMiddle(WINDOW * win, int y, int x, int upDown, string asd) | |
{ | |
int getLength = asd.length(); | |
int newY = (y / 2) - upDown; | |
int newX = (x - getLength) / 2; | |
mvwprintw(win, newY, newX, asd.c_str()); | |
} | |
int main() | |
{ | |
while (!mazeGameLoop) | |
{ | |
initscr(); | |
cbreak(); | |
curs_set(0); | |
noecho(); | |
int height, width, start_y, start_x;//create variables with int data type | |
height = 20;//assign different numbers to each variable | |
width = 70; | |
start_y = 1; | |
start_x = 1; | |
WINDOW * mazeWin = newwin(height, width, start_y, start_x); //This is used to create a window. using assigned numbers to variables. | |
refresh(); | |
wborder(mazeWin, 0, 0, 0, 0, 0, 0, 0, 0); //used to create a border around the window | |
wrefresh(mazeWin);//refreshs a certain specified window. | |
keypad(mazeWin, true);//enables the use of the keyboard | |
string mazeMenu[2] = {"Continue", "Quit"};//create list with certain name | |
int mazeChoice; //create variable with int datatype | |
int mazeHighlight = 0; //create variable with int datatype and 0 inside it | |
while(1) | |
{ | |
for (int i = 0; i < 2; i++) | |
{ | |
if (i == mazeHighlight) | |
wattron(mazeWin, A_REVERSE); //turns on attribute | |
mvwprintw(mazeWin, i+7, 3, mazeMenu[i].c_str()); //this allows the list created earlier to be printed on the screen at specified location. | |
wattroff(mazeWin, A_REVERSE); //turns off attribute | |
} | |
mazeChoice = wgetch(mazeWin); | |
switch(mazeChoice) //using switch statement to enable the user to use the arrow | |
{ | |
case KEY_UP: | |
mazeHighlight--; | |
if(mazeHighlight == -1) | |
mazeHighlight = 1; //used to enable the up arrow key and if the highlight goes above the first value then it goes to the bottom value | |
break; | |
case KEY_DOWN: | |
mazeHighlight++; | |
if(mazeHighlight == 2) | |
mazeHighlight = 0; //used to enable the down arrow key and if the highlight goes below the bottom value then it goes to the top. | |
break; | |
default: | |
break; | |
} | |
if (mazeChoice == 10) //if the user press enter key it breaks | |
break; | |
} | |
string mazeGameMenu = mazeMenu [mazeHighlight]; //creates a string variable with values of mainmenu list | |
wrefresh(mazeWin); //refresh the mazeWin so that everything appears correctly. | |
if (mazeGameMenu == "Continue") //if the user selects the option continue, then it goes to the next screen. | |
{ | |
bool mazeGameLoop = false; //creates a bool with the a false value inside it | |
while(!mazeGameLoop) //while the bool is not its value, it runs its code,, it basically runs the code below while its true | |
{ | |
wrefresh(mazeWin); | |
WINDOW * mazeIntroWin = newwin(20, 70, 1, 1); | |
keypad(mazeIntroWin, true); | |
refresh(); | |
wborder(mazeIntroWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
int mazeMaxY, mazeMaxX; | |
getmaxyx(mazeIntroWin, mazeMaxY, mazeMaxX);//gets the max y and x coordinates | |
printMiddle(mazeIntroWin, mazeMaxY, mazeMaxX, 9, "Instructions");//prints the text in the centre of the screen | |
wrefresh(mazeIntroWin); | |
string message1 = "Find your way through the firewall. Dont run into any traps";//saves a string into a variable | |
mvwprintw(mazeIntroWin, 4, 2, "%s", message1.c_str());//used to print the string or contents of string at certain location on the screen | |
wrefresh(mazeIntroWin); | |
bool enterGameLoop = false; //This Is Room1 | |
while(!enterGameLoop) //same as bool and loop before | |
{ | |
wrefresh(mazeIntroWin); | |
WINDOW * mazeGameWin = newwin(20, 70, 1, 1);//same as before | |
refresh(); | |
wborder(mazeGameWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(mazeGameWin, true); | |
wrefresh(mazeGameWin); | |
int gameMaxY, gameMaxX; | |
getmaxyx(mazeGameWin, gameMaxY, gameMaxX); | |
printMiddle(mazeGameWin, gameMaxY, gameMaxX, 9, "Room1"); | |
wrefresh(mazeGameWin); | |
string firstChoices[2] = {"Up", "Right"}; //same as before | |
int oneChoice; | |
int oneHighlight = 0; | |
while(1) | |
{ | |
for (int t = 0; t < 2; t++) | |
{ | |
if (t == oneHighlight) | |
wattron(mazeGameWin, A_REVERSE); | |
mvwprintw(mazeGameWin, t+7, 3, firstChoices[t].c_str()); | |
wattroff(mazeGameWin, A_REVERSE); | |
} | |
oneChoice = wgetch(mazeGameWin); | |
switch(oneChoice) | |
{ | |
case KEY_UP: | |
oneHighlight--; | |
if(oneHighlight == -1) | |
oneHighlight = 1; | |
break; | |
case KEY_DOWN: | |
oneHighlight++; | |
if(oneHighlight == 2) | |
oneHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (oneChoice == 10) | |
break; | |
} | |
string secondRoom = firstChoices [oneHighlight]; //This is room 2 | |
wrefresh(mazeGameWin); | |
if (secondRoom == "Right") | |
{ | |
bool secondBool = false; | |
while(!secondBool) | |
{ | |
wrefresh(mazeGameWin); | |
WINDOW * secondWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(secondWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(secondWin, true); | |
int secondMaxY, secondMaxX; | |
getmaxyx(secondWin, secondMaxY, secondMaxX); | |
printMiddle(secondWin, secondMaxY, secondMaxX, 9, "Welcome to Room2"); | |
wrefresh(secondWin); | |
string secondChoices[2] = {"Up", "Right"}; | |
int twoChoice; | |
int twoHighlight = 0; | |
while(1) | |
{ | |
for(int r = 0; r < 2; r++) | |
{ | |
if(r == twoHighlight) | |
wattron(secondWin, A_REVERSE); | |
mvwprintw(secondWin, r+7, 3, secondChoices[r].c_str()); | |
wattroff(secondWin, A_REVERSE); | |
} | |
twoChoice = wgetch(secondWin); | |
switch(twoChoice) | |
{ | |
case KEY_UP: | |
twoHighlight--; | |
if(twoHighlight == -1) | |
twoHighlight = 1; | |
break; | |
case KEY_DOWN: | |
twoHighlight++; | |
if(twoHighlight == 2) | |
twoHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (twoChoice == 10) | |
break; | |
} | |
string thirdRoom = secondChoices [twoHighlight]; //This is room 3 | |
wrefresh(secondWin); | |
if(thirdRoom == "Up") | |
{ | |
bool thirdBool = false; | |
while(!thirdBool) | |
{ | |
wrefresh(secondWin); | |
WINDOW * thirdWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(thirdWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(thirdWin, true); | |
int thirdMaxY, thirdMaxX; | |
getmaxyx(thirdWin, thirdMaxY, thirdMaxX); | |
printMiddle(thirdWin, thirdMaxY, thirdMaxX, 9, "Welcome to Room3"); | |
wrefresh(thirdWin); | |
string thirdChoices[3] = {"Left", "Up", "Right"}; | |
int threeChoice; | |
int threeHighlight = 0; | |
while(1) | |
{ | |
for(int w = 0; w < 3; w++) | |
{ | |
if(w == threeHighlight) | |
wattron(thirdWin, A_REVERSE); | |
mvwprintw(thirdWin, w+7, 3, thirdChoices[w].c_str()); | |
wattroff(thirdWin, A_REVERSE); | |
} | |
threeChoice = wgetch(thirdWin); | |
switch(threeChoice) | |
{ | |
case KEY_UP: | |
threeHighlight--; | |
if(threeHighlight == -1) | |
threeHighlight = 2; | |
break; | |
case KEY_DOWN: | |
threeHighlight++; | |
if(threeHighlight == 3) | |
threeHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (threeChoice == 10) | |
break; | |
} | |
string fourRoom = thirdChoices [threeHighlight]; //This is room 4 | |
wrefresh(thirdWin); | |
if (fourRoom == "Right") | |
{ | |
bool fourBool = false; | |
while(!fourBool) | |
{ | |
wrefresh(thirdWin); | |
WINDOW * fourthWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(fourthWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(fourthWin, true); | |
int fourthMaxY, fourthMaxX; | |
getmaxyx(fourthWin, fourthMaxY, fourthMaxX); | |
printMiddle(fourthWin, fourthMaxY, fourthMaxX, 9, "Welcome to Room4"); | |
wrefresh(fourthWin); | |
string fourthChoices[3] = {"Up", "Right", "Down"}; | |
int fourChoice; | |
int fourHighlight = 0; | |
while(1) | |
{ | |
for (int x = 0; x < 3; x++) | |
{ | |
if(x == fourHighlight) | |
wattron(fourthWin, A_REVERSE); | |
mvwprintw(fourthWin, x+7, 3, fourthChoices[x].c_str()); | |
wattroff(fourthWin, A_REVERSE); | |
} | |
fourChoice = wgetch(fourthWin); | |
switch(fourChoice) | |
{ | |
case KEY_UP: | |
fourHighlight--; | |
if(fourHighlight == -1) | |
fourHighlight = 2; | |
break; | |
case KEY_DOWN: | |
fourHighlight++; | |
if(fourHighlight == 3) | |
fourHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (fourChoice == 10) | |
break; | |
} | |
string fiveRoom = fourthChoices [fourHighlight]; //This is room 5 | |
wrefresh(fourthWin); | |
if(fiveRoom == "Down") | |
{ | |
bool fiveBool = false; | |
while(!fiveBool) | |
{ | |
wrefresh(fourthWin); | |
WINDOW * fifthWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(fifthWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(fifthWin, true); | |
int fifthMaxY, fifthMaxX; | |
getmaxyx(fifthWin, fifthMaxY, fifthMaxX); | |
printMiddle(fifthWin, fifthMaxY, fifthMaxX, 9, "Welcome to Room5"); | |
wrefresh(fifthWin); | |
string fifthChoices[2] = {"Up", "Right"}; | |
int fiveChoice; | |
int fiveHighlight = 0; | |
while(1) | |
{ | |
for(int v = 0; v < 2; v++) | |
{ | |
if(v == fiveHighlight) | |
wattron(fifthWin, A_REVERSE); | |
mvwprintw(fifthWin, v+7, 3, fifthChoices[v].c_str()); | |
wattroff(fifthWin, A_REVERSE); | |
} | |
fiveChoice = wgetch(fifthWin); | |
switch(fiveChoice) | |
{ | |
case KEY_UP: | |
fiveHighlight--; | |
if(fiveHighlight == -1) | |
fiveHighlight = 1; | |
break; | |
case KEY_DOWN: | |
fiveHighlight++; | |
if(fiveHighlight == 2) | |
fiveHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (fiveChoice == 10) | |
break; | |
} | |
string sixRoom = fifthChoices [fiveHighlight]; //This is room 6 | |
wrefresh(fifthWin); | |
if(sixRoom == "Right") | |
{ | |
bool sixBool = false; | |
while(!sixBool) | |
{ | |
wrefresh(fifthWin); | |
WINDOW * sixthWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(sixthWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(sixthWin, true); | |
int sixthMaxY, sixthMaxX; | |
getmaxyx(sixthWin, sixthMaxY, sixthMaxX); | |
printMiddle(sixthWin, sixthMaxY, sixthMaxX, 9, "Welcome to Room6"); | |
wrefresh(sixthWin); | |
string sixthChoices[3] = {"Left", "Up", "Right"}; | |
int sixChoice; | |
int sixHighlight = 0; | |
while(1) | |
{ | |
for(int b = 0; b < 3; b++) | |
{ | |
if(b == sixHighlight) | |
wattron(sixthWin, A_REVERSE); | |
mvwprintw(sixthWin, b+7, 3, sixthChoices[b].c_str()); | |
wattroff(sixthWin, A_REVERSE); | |
} | |
sixChoice = wgetch(sixthWin); | |
switch(sixChoice) | |
{ | |
case KEY_UP: | |
sixHighlight--; | |
if(sixHighlight == -1) | |
sixHighlight = 2; | |
break; | |
case KEY_DOWN: | |
sixHighlight++; | |
if(sixHighlight == 3) | |
sixHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (sixChoice == 10) | |
break; | |
} | |
string sevenRoom = sixthChoices [sixHighlight]; // This is room 7 | |
wrefresh(sixthWin); | |
if(sevenRoom == "Up") | |
{ | |
bool sevenBool = false; | |
while(!sevenBool) | |
{ | |
wrefresh(sixthWin); | |
WINDOW * seventhWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(seventhWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(seventhWin, true); | |
int seventhMaxY, seventhMaxX; | |
getmaxyx(seventhWin, seventhMaxY, seventhMaxX); | |
printMiddle(seventhWin, seventhMaxY, seventhMaxX, 9, "Welcome to Room7"); | |
wrefresh(seventhWin); | |
string seventhChoices[3] = {"Left", "Up", "Right"}; | |
int sevenChoice; | |
int sevenHighlight = 0; | |
while(1) | |
{ | |
for(int n = 0; n < 3; n++) | |
{ | |
if(n == sevenHighlight) | |
wattron(seventhWin, A_REVERSE); | |
mvwprintw(seventhWin, n+7, 3, seventhChoices[n].c_str()); | |
wattroff(seventhWin, A_REVERSE); | |
} | |
sevenChoice = wgetch(seventhWin); | |
switch(sevenChoice) | |
{ | |
case KEY_UP: | |
sevenHighlight--; | |
if(sevenHighlight == -1) | |
sevenHighlight = 2; | |
break; | |
case KEY_DOWN: | |
sevenHighlight++; | |
if(sevenHighlight == 3) | |
sevenHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (sevenChoice == 10) | |
break; | |
} | |
string eightRoom = seventhChoices [sevenHighlight]; //This is Room 8 | |
wrefresh(seventhWin); | |
if(eightRoom == "Up") | |
{ | |
wrefresh(seventhWin); | |
WINDOW * eighthWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(eighthWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
keypad(eighthWin, true); | |
int eighthMaxY, eighthMaxX; | |
getmaxyx(eighthWin, eighthMaxY, eighthMaxX); | |
printMiddle(eighthWin, eighthMaxY, eighthMaxX, 9, "Welcome to Room8"); | |
wrefresh(eighthWin); | |
string eighthChoices[3] = {"Left", "Up", "RIGHT"}; | |
int eightChoice; | |
int eightHighlight = 0; | |
while(1) | |
{ | |
for(int k = 0; k < 3; k++) | |
{ | |
if(k == eightHighlight) | |
wattron(eighthWin, A_REVERSE); | |
mvwprintw(eighthWin, k+7, 3, eighthChoices[k].c_str()); | |
wattroff(eighthWin, A_REVERSE); | |
} | |
eightChoice = wgetch(eighthWin); | |
switch(eightChoice) | |
{ | |
case KEY_UP: | |
eightHighlight--; | |
if(eightHighlight == -1) | |
eightHighlight = 2; | |
break; | |
case KEY_DOWN: | |
eightHighlight++; | |
if(eightHighlight == 3) | |
eightHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if (eightChoice == 10) | |
break; | |
} | |
string nineRoom = eighthChoices [eightHighlight]; | |
wrefresh(eighthWin); | |
if(nineRoom == "Left") | |
{ | |
bool nineBool = false; | |
while(!nineBool) | |
{ | |
wrefresh(eighthWin); | |
WINDOW * ninthWin = newwin(20, 70, 1, 1); | |
refresh(); | |
wborder(ninthWin, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(ninthWin); | |
keypad(ninthWin, true); | |
int ninthMaxY, ninthMaxX; | |
getmaxyx(ninthWin, ninthMaxY, ninthMaxX); | |
printMiddle(ninthWin, ninthMaxY, ninthMaxX, 9, "You have successfuly broke through the firewall"); | |
wrefresh(ninthWin); | |
string ninthChoices[1] = {"MainMenu"}; | |
int nineChoice; | |
int nineHighlight = 0; | |
while(1) | |
{ | |
for(int g = 0; g < 1; g++) | |
{ | |
if(g == nineHighlight) | |
wattron(ninthWin, A_REVERSE); | |
mvwprintw(ninthWin, g+7, 3, ninthChoices[g].c_str()); | |
wattroff(ninthWin, A_REVERSE); | |
} | |
nineChoice = wgetch(ninthWin); | |
switch(nineChoice) | |
{ | |
case KEY_UP: | |
nineHighlight--; | |
if(nineHighlight == -1) | |
nineHighlight = 0; | |
break; | |
case KEY_DOWN: | |
nineHighlight++; | |
if(nineHighlight == 1) | |
nineHighlight = 0; | |
break; | |
default: | |
break; | |
} | |
if(nineChoice == "MainMenu") | |
break; | |
} | |
} | |
} | |
} | |
string eightRoom2 = seventhChoices [sevenHighlight]; //End Game room8 | |
wrefresh(seventhWin); | |
if (eightRoom2 == "Left", "Right") | |
{ | |
bool eightRoomBool = false; | |
while(!eightRoomBool) | |
{ | |
wrefresh(seventhWin); | |
WINDOW * deadWin7 = newwin(20, 70, 1, 1); | |
wborder(deadWin7, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(deadWin7); | |
string message8 = "You Ran Into A trap, They know your in their system"; | |
string message8b = "Your just about in their system, You have 150 points"; | |
mvwprintw(deadWin7, 4, 2, "%s", message8.c_str()); | |
mvwprintw(deadWin7, 4, 2, "%s", message8b.c_str()); | |
wrefresh(deadWin7); | |
} | |
} | |
} | |
} | |
string sevenRoom2 = sixthChoices [sixHighlight]; //End Game room7 | |
wrefresh(sixthWin); | |
if (sevenRoom2 == "Left", "Right") | |
{ | |
bool sevenRoomBool = false; | |
while(!sevenRoomBool) | |
{ | |
wrefresh(sixthWin); | |
WINDOW * deadWin6 = newwin(20, 70, 1, 1); | |
wborder(deadWin6, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(deadWin6); | |
string message7 = "You Ran Into A trap, They know your in their system"; | |
string message7b = "Your just about in their system, You have 150 points"; | |
mvwprintw(deadWin6, 4, 2, "%s", message7.c_str()); | |
mvwprintw(deadWin6, 5, 2, "%s", message7b.c_str()); | |
wrefresh(deadWin6); | |
} | |
} | |
} | |
} | |
string sixRoom2 = fifthChoices [fiveHighlight]; //End Game room6 | |
wrefresh(fifthWin); | |
if (sixRoom2 == "Up") | |
{ | |
bool sixRoomBool = false; | |
while(!sixRoomBool) | |
{ | |
wrefresh(fifthWin); | |
WINDOW * deadWin5 = newwin(20, 70, 1, 1); | |
wborder(deadWin5, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(deadWin5); | |
string message6 = "You Ran Into A trap, They know your in their system"; | |
string message6b = "Your just about in their system, You have 80 points"; | |
mvwprintw(deadWin5, 4, 2, "%s", message6.c_str()); | |
mvwprintw(deadWin5, 5, 2, "%s", message6b.c_str()); | |
wrefresh(deadWin5); | |
} | |
} | |
} | |
} | |
string fiveRoom2 = fourthChoices [fourHighlight]; //End Game Room5 | |
wrefresh(fourthWin); | |
if (fiveRoom2 == "Right", "Up") | |
{ | |
bool fiveRoomBool = false; | |
while(!fiveRoomBool) | |
{ | |
wrefresh(fourthWin); | |
WINDOW * deadWin4 = newwin(20, 70, 1, 1); | |
wborder(deadWin4, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(deadWin4); | |
string message5 = "You Ran Into A trap, They know your in their system"; | |
string message5b = "Your just about in their system, You have 40 points"; | |
mvwprintw(deadWin4, 4, 2, "%s", message5.c_str()); | |
mvwprintw(deadWin4, 5, 2, "%s", message5b.c_str()); | |
wrefresh(deadWin4); | |
} | |
} | |
} | |
} | |
string fourthRoom2 = thirdChoices [threeHighlight]; // End Game Room4 | |
wrefresh(thirdWin); | |
if (fourthRoom2 == "Left", "Up") | |
{ | |
bool fourRoomBool = false; | |
while(!fourRoomBool) | |
{ | |
wrefresh(thirdWin); | |
WINDOW * deadWin3 = newwin(20, 70, 1, 1); | |
wborder(deadWin3, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(deadWin3); | |
string message4 = "You Ran Into A trap, They know your in their system"; | |
string message4b = "You didnt get far into their system, You acquired 25 points"; | |
mvwprintw(deadWin3, 4, 2, "%s", message4.c_str()); | |
mvwprintw(deadWin3, 5, 2, "%s", message4b.c_str()); | |
wrefresh(deadWin3); | |
} | |
} | |
} | |
} | |
string thirdRoom2 = secondChoices [twoHighlight]; // End Game Room3 | |
wrefresh(secondWin); | |
if (thirdRoom2 == "Right") | |
{ | |
bool thirdRoomBool = false; | |
while(!thirdRoomBool) | |
{ | |
wrefresh(secondWin); | |
WINDOW * deadWin2 = newwin(20, 70, 1, 1); | |
wborder(deadWin2, 0, 0, 0, 0, 0, 0, 0, 0); | |
wrefresh(deadWin2); | |
string message3 = "You Ran Into A trap, They know your in their system"; | |
string message3b = "You barely went into their system, You get only 10 Points"; | |
mvwprintw(deadWin2, 4, 2, "%s", message3.c_str()); | |
mvwprintw(deadWin2, 5, 2, "%s", message3b.c_str()); | |
wrefresh(deadWin2); | |
} | |
} | |
} | |
} | |
string secondRoom2 = firstChoices [oneHighlight]; //End Game Room2 | |
wrefresh(mazeGameWin); | |
if (secondRoom2 == "Up") | |
{ | |
bool secondBool2 = false; | |
while(!secondBool2) | |
{ | |
wrefresh(mazeGameWin); | |
WINDOW * deadWin1 = newwin(20, 70, 1, 1); | |
wborder(deadWin1, 0, 0, 0, 0, 0, 0, 0, 0); | |
string message2 = "You Ran Into A trap, They know your in their system"; | |
string message2b = "Your Scored 0 Points"; | |
mvwprintw(deadWin1, 4, 2, "%s", message2.c_str()); | |
mvwprintw(deadWin1, 5, 2, "%s", message2b.c_str()); | |
wrefresh(deadWin1); | |
} | |
} | |
} | |
} | |
} | |
} | |
getch(); | |
endwin(); | |
return 0; | |
} |