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//monster.h | ||
#ifndef Monster_n //header guards | ||
#define Monster_h | ||
#include <iostream> | ||
using namespace std; | ||
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#include "character.h" | ||
#include "main.h" | ||
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class Monster | ||
{ | ||
public: | ||
string name; | ||
short health; | ||
short damage; | ||
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Monster(string newNane, int newHealth, int newDamage); | ||
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void attack(Character&); | ||
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}; | ||
#endif | ||
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