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Traiding-Card-Game/CardGame/CardGame/src/Card.cpp
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#include "Master.h" | |
#include "Player.h" | |
#include "Hand.h" | |
#include "Card.h" | |
#include <iostream> | |
#include <string> | |
#include <stdlib.h> | |
#include <fstream> | |
#include <string> | |
#include <sstream> | |
#include <stdlib.h> | |
#include <time.h> | |
#include <windows.h> | |
using namespace std; | |
Card::Card() {} | |
int Card::getID() | |
{ | |
ofstream cFile; | |
cFile.open("Dreamman.txt"); | |
return 0; | |
} | |
string Card::getName() | |
{ | |
string cName = "testName"; | |
return cName; | |
} | |
string Card::getDesc() | |
{ | |
string cDesc = "test Description"; | |
return cDesc; | |
} | |
void Card::disName(string cName) | |
{ | |
cout << "The name of the card:" << cName << endl; | |
} | |
void Card::disDesc(string cDesc) | |
{ | |
cout << "The discription of the card" << cDesc << endl; | |
} | |
void Card::GenerateMonster() | |
{ | |
string line; | |
ifstream myfile("monsterDetails.txt"); | |
if (myfile.is_open()) | |
{ | |
while (getline(myfile, line)) | |
{ | |
int a; | |
int i; | |
i = 0; | |
while (!myfile.eof()) //while the end of file is NOT reached | |
{ | |
a = 0; | |
getline(myfile, line); //get one line from the file | |
monsterNames[i][a] = line; | |
//cout << monsterNames[i][a] << "\n"; | |
a++; | |
getline(myfile, line); //get one line from the file | |
monsterNames[i][a] = line; | |
//cout << monsterNames[i][a] << "\n"; | |
a++; | |
getline(myfile, line); //get one line from the file | |
monsterNames[i][a] = line; | |
//cout << monsterNames[i][a] << "\n"; | |
i++; | |
} | |
} | |
myfile.close(); | |
} | |
else { | |
cout << "Unable to open file"; | |
} | |
} | |
void Card::GenerateStats() | |
{ | |
srand(time(NULL)); | |
int randNum = rand() % 10; | |
name = monsterNames[randNum][0]; | |
AttackPoints = monsterNames[randNum][1]; | |
DefencePoints = monsterNames[randNum][2]; | |
} | |
string Card::getCardName() | |
{ | |
return name; | |
} | |
string Card::getCardAttack() | |
{ | |
return AttackPoints; | |
} | |
string Card::getCardDefence() | |
{ | |
return DefencePoints; | |
} | |
void Card::CardGenerator() | |
{ | |
string temp_name = getCardName(); | |
string temp_AttackPoints = getCardAttack(); | |
string temp_DefencePoints = getCardDefence(); | |
string TopBorder(15, '|'), fillArea(13, ' '); | |
string atkPoints = temp_AttackPoints + " Attack"; | |
string defPoints = temp_DefencePoints + " Defence"; | |
cout << TopBorder << endl; | |
cout << '|' << textFormatter(temp_name) << '|' << "\n"; | |
for (int i = 0; i <= 2; i++) | |
{ | |
cout << '|' << fillArea << '|' << "\n"; | |
} | |
cout << '|' << textFormatter(atkPoints) << '|' << "\n"; | |
cout << '|' << textFormatter(defPoints) << '|' << "\n"; | |
cout << '|' << fillArea << '|' << "\n"; | |
cout << TopBorder << endl; | |
} | |