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#include <iostream>
#include <map>
using namespace std;
class AI : public Master
{
public:
AI();
int lifePoints = 3000;
string name;
string AttackPoints;
string DefencePoints;
void RandomCombo();
int ZonePicker();
void AIHand();
void AICard();
string getCardName();
string getCardAttack();
string getCardDefence();
};