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#include <iostream> | ||
#include <SFML/Graphics.hpp> | ||
//#include <SFML/Main.hpp> | ||
//#include <winsqlite/winsqlite3.h> | ||
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using namespace sf; | ||
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// function timetable takes and uses the username parameter | ||
// to get the courseId of each user which is the | ||
// name of the timetable for each course | ||
string timetable(string username) | ||
{ | ||
//sqlite3* db; | ||
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//sqlite3_open("Timetablex.db", &db); | ||
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//string timetableName = db("SELECT courseId WHERE (AccountName = " + username +";"); | ||
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//sqlite3_close(); | ||
string timetableName = "1"; | ||
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return timetableName; | ||
}; | ||
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// function timetableLoading takes the username parameter | ||
// and uses it in the name of the new window | ||
// | ||
// in the new window the timetable is rendered | ||
// | ||
// SFML library used to display the timetable | ||
int timetableLoading(string username) | ||
{ | ||
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RenderWindow window(VideoMode(1270, 530), username + "'s Timetable"); | ||
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string timetableName = timetable(username) + ".png"; | ||
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Texture timetableTexture; | ||
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timetableTexture.loadFromFile(timetableName); | ||
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Sprite timetableSprite; | ||
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timetableSprite.setTexture(timetableTexture); | ||
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while (window.isOpen()) | ||
{ | ||
Event event; | ||
while (window.pollEvent(event)) | ||
{ | ||
if (event.type == Event::Closed) | ||
window.close(); | ||
} | ||
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window.clear(); | ||
window.draw(timetableSprite); | ||
window.display(); | ||
} | ||
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return 0; | ||
}; |