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#ifndef GRAPH_HPP
#define GRAPH_HPP
#include <vector>
#include <iostream>
#include <algorithm>
#include <limits>
struct Node {
int id;
Node(int id) : id(id) {}
};
class Graph {
std::vector<Node *> nodes;
std::vector<std::vector<int>> matrix;
int getIndexFromId(const int &id) const;
public:
const int infinity;
Graph();
bool addNode(Node *node);
void removeNode(const int &id);
bool addEdge(const int &id1, const int &id2, const int &distance);
void removeEdge(const int &id1, const int &id2);
int size() const;
friend std::ostream &operator<<(std::ostream &os, const Graph &g);
};
#endif // GRAPH_HPP