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70 lines (57 sloc) 1.71 KB
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <string.h>
//https://stackoverflow.com/questions/5194666/disable-randomization-of-memory-addresses/30385370#30385370
#include <sys/personality.h>
#include <signal.h>
int processConnection(int fd, int argc, char* argv[]) {
close(0);
close(1);
close(2);
dup2(fd, 0);
dup2(fd, 1);
dup2(fd, 2);
if(getenv("RUN_ALSR")) {
printf("Running with ALSR turned off\n");
int out = personality(ADDR_NO_RANDOMIZE);
fflush(stdout);
}
execvp(argv[1], &argv[1]);
}
int main(int argc, char* argv[]) {
if (argc < 2) {
printf("Please provide the application to run on connection");
exit(-1);
}
struct sockaddr_in address;
address.sin_family = AF_INET;
address.sin_port = htons(1337);
address.sin_addr.s_addr = INADDR_ANY;
int sock = socket(AF_INET, SOCK_STREAM, 0);
int status = bind(sock, (struct sockaddr *) &address, sizeof(address));
if (status == -1) {
printf("Failed to bind socket, error is: %s\n", strerror(errno));
exit(-2);
}
listen(sock, 0);
printf("Server started, listening on 0.0.0.0:1337, connect using the client app!\n");
while (1) {
int resultfd = accept(sock, NULL, NULL);
int pid = fork();
if (pid == 0)
return processConnection(resultfd, argc, argv);
else {
signal(SIGCHLD, SIG_IGN); //Dont give fuck about Zombie Children.
printf("Received connection as FD %d\n", resultfd);
close(resultfd);
}
}
return 0;
}