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Teaching-Material/Week 6/README.md
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# Session 6 - Rotational Motion | |
#### Table of Contents | |
1. []() | |
X. [Homework] () | |
Last session, we added linear motion into our scene with the use of Euler's method. | |
For this week's session, we will be implementing rotational motion as well as neatening up our current code base to give it a more "game engine" like design. | |
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<summary> </summary> | |
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## Homework |