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6001CEM-Final-Year-Project/.gitignore
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stats.txt | |
# Created by https://www.toptal.com/developers/gitignore/api/unrealengine | |
# Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine | |
### UnrealEngine ### | |
# Visual Studio 2015 user specific files | |
.vs/ | |
# Compiled Object files | |
*.slo | |
*.lo | |
*.o | |
*.obj | |
# Precompiled Headers | |
*.gch | |
*.pch | |
# Compiled Dynamic libraries | |
*.so | |
*.dylib | |
*.dll | |
# Fortran module files | |
*.mod | |
# Compiled Static libraries | |
*.lai | |
*.la | |
*.a | |
*.lib | |
# Executables | |
*.exe | |
*.out | |
*.app | |
*.ipa | |
# These project files can be generated by the engine | |
*.xcodeproj | |
*.xcworkspace | |
*.sln | |
*.suo | |
*.opensdf | |
*.sdf | |
*.VC.db | |
*.VC.opendb | |
# Precompiled Assets | |
SourceArt/**/*.png | |
SourceArt/**/*.tga | |
# Binary Files | |
Binaries/* | |
Plugins/*/Binaries/* | |
# Builds | |
Build/* | |
# Whitelist PakBlacklist-<BuildConfiguration>.txt files | |
!Build/*/ | |
Build/*/** | |
!Build/*/PakBlacklist*.txt | |
# Don't ignore icon files in Build | |
!Build/**/*.ico | |
# Built data for maps | |
*_BuiltData.uasset | |
# Configuration files generated by the Editor | |
Saved/* | |
# Compiled source files for the engine to use | |
Intermediate/* | |
Plugins/*/Intermediate/* | |
# Cache files for the editor to use | |
DerivedDataCache/* | |
### UnrealEngine Patch ### | |
# Don't ignore icon and splash images for mobile app | |
!Build/IOS/Resources/ | |
Build/IOS/Resources/* | |
!Build/IOS/Resources/Graphics/ | |
Build/IOS/Resources/Graphics/* | |
!Build/IOS/Resources/Graphics/*.png | |
!Build/Android/res/ | |
Build/Android/res/* | |
!Build/Android/res/*/ | |
Build/Android/res/*/* | |
!Build/Android/res/*/*.png | |
# Ignore plugins binaries on deep subfolders | |
Plugins/**/Binaries/* | |
Plugins/**/Intermediate/* | |
# End of https://www.toptal.com/developers/gitignore/api/unrealengine |