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%call simpleEnsemble function in simple ensemble and save it as a variable
SEdata = simpleEnsemble();
%call CBE function and save it as a variable
CBEdata = CBE();
%subtract CBEdata from SEdata
ensembleCompare = CBEdata - SEdata;
compareEnsemble = SEdata - CBEdata;
%use visualization code provided on moodle to visualize the results of the
%ensemble comparison
%%
% Create some data
[X] = 30.25:0.1:69.95; % create X value
[Y] = -24.75:0.1:44.95;% create Y values
% create a mesh of values
Z = ensembleCompare( 1:698, 1:398, 1:1); %extract array from matrix
%% Create a display of the data from the NetCDF files like this
[X,Y] = meshgrid(X, Y);
figure(2);
clf
% Create the map
worldmap('Europe'); % set the part of the earth to show
load coastlines
plotm(coastlat,coastlon)
land = shaperead('landareas', 'UseGeoCoords', true);
geoshow(gca, land, 'FaceColor', [0.5 0.7 0.5])
lakes = shaperead('worldlakes', 'UseGeoCoords', true);
geoshow(lakes, 'FaceColor', 'blue')
rivers = shaperead('worldrivers', 'UseGeoCoords', true);
geoshow(rivers, 'Color', 'blue')
cities = shaperead('worldcities', 'UseGeoCoords', true);
geoshow(cities, 'Marker', '.', 'Color', 'red')
% Plot the data
surfm(X, Y, Z, 'EdgeColor', 'none',...
'FaceAlpha', 0.5) % edge colour outlines the edges, 'FaceAlpha', sets the transparency
%% Plot contour map
% [X,Y] = meshgrid(X, Y); % this calculation has been carried out above
% already
Z = compareEnsemble( 1:698, 1:398, 1:1); %extract array from matrix
figure(3);
clf
% Create the map
worldmap('Europe'); % set the part of the earth to show
load coastlines
plotm(coastlat,coastlon)
land = shaperead('landareas', 'UseGeoCoords', true);
geoshow(gca, land, 'FaceColor', [0.5 0.7 0.5])
lakes = shaperead('worldlakes', 'UseGeoCoords', true);
geoshow(lakes, 'FaceColor', 'blue')
rivers = shaperead('worldrivers', 'UseGeoCoords', true);
geoshow(rivers, 'Color', 'blue')
cities = shaperead('worldcities', 'UseGeoCoords', true);
geoshow(cities, 'Marker', '.', 'Color', 'red')
% Plot the data
surfm(X, Y, Z, 'EdgeColor', 'none',...
'FaceAlpha', 0.5) % edge colour outlines the edges, 'FaceAlpha', sets the transparency