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#include <iostream>
//#include "cNames.cpp"
#include <string>
#include <time.h>
using namespace std;
/* Creates a class for characters in the game. */
class Character
{
/* public attributes */
public:
static int numCharacters;
string name;
int dmg, def, hp, maxHp, stm, gold, xCo, yCo;
Character();
void sayStats();
int Stamina(int val);
int changeDmg(int val);
int changeDef(int val);
int changeGold(int val);
int health(int val);
int healthMax(int val);
int movement(int pos, int move);
void nextTurn();
int direction(int max);
};