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import socket
import tkinter as tk
import tkHyperlinkManager as tkHLM
import webbrowser
def chatbotExit(): #Richard
''' Sends a message to the server to notify it that the chatbot is
quitting and then closes the interface and allows other functions
to end properly'''
exitMessage = "END"
thisSocket.send(exitMessage.encode())
window.quit() #Closes the GUI window which then leads to the rest of the program being able to end as mainloop() terminates
#The GUI will only close if the program is run normally such as from the terminal and not if it is run in the python shell due to how tkinter's quit function works
return None
def receiveMessage(i): #Richard
''' Receives multiple messages from server if needed, until server
sends EndOfMessage and displays the recieved messages on the user
interface'''
if i == 0:
global username
username = "User"
message = thisSocket.recv(1024).decode()
while (message != "EndOfMessage"):
if username == "User" and "YOURNAMEWILLBE" in message: #Checks if username has been changed and for tag identifying new name
nameholder = message.split()[1:]
username = ''.join(nameholder)
username = username.title() #Assigns username
thisSocket.send("Received".encode())
message = thisSocket.recv(1024).decode()
continue
if "https://" in message or "http://" in message:
searchLink = message
hyperlinkObj = tkHLM.HyperlinkManager(chatHistory)
#This function is now local to remove the need to pass an argument which
#was breaking the external code used to manage the hyperlinks
def openLink(): #Richard
''' Opens the link sent by the server'''
webbrowser.open(searchLink, new=2)
chatHistory.configure(state="normal")
chatHistory.insert(tk.END, "Click here", hyperlinkObj.add(openLink)) #broken line
chatHistory.insert(tk.END, "\n")
chatHistory.configure(state="disabled")
thisSocket.send("Received".encode())
message = thisSocket.recv(1024).decode()
chatHistory.configure(state="normal")
thisSocket.send("Received".encode())
chatHistory.insert(tk.END, "Jeff: " + message + "\n")
chatHistory.see(tk.END)
chatHistory.configure(state="disabled") #prevents user from editing the chat history
message = thisSocket.recv(1024).decode()
def sendMessage(event=None): #Richard
'''Waits for the user to enter a message in the text entry box in the
interface and then takes this input from the user and feeds it to the
chatbot/server, allowing it to respond to the input appropriately.'''
sMessage = userInput.get()
if sMessage is None or sMessage == "": #Checks if the user has actually entered anything before sending
return None #Ends the function before any message is sent to prevent sending of blank message
if sMessage.lower() == "exit" or sMessage.lower() == "quit" or sMessage.lower() == "goodbye": #Allows the user to exit the chatbot
chatbotExit()
return None
thisSocket.send(sMessage.encode())
chatHistory.configure(state="normal")
chatHistory.insert(tk.END, username + ": " + sMessage + "\n")
chatHistory.see(tk.END)
chatHistory.configure(state="disabled")
userInput.delete(0, tk.END)
receiveMessage(i)
# Create Socket and connect to server
thisSocket = socket.socket()
thisSocket.connect(("127.0.0.1",5001))
i = 0 #Counter used later to prevent the global variable username being reset
#GUI Start
window = tk.Tk() #Creates the main window for the interface
window.title("Chatbot Jeff")
window.geometry("600x550")
window.configure(background="cornflower blue")
lblTitle = tk.Label(window, text="CHATBOT JEFF", bg="cornflower blue", font=("Helvetica", 24)) #Main title for the chatbot GUI
lblTitle.pack()
lbl = tk.Label(window, text="\nChatHistory", bg="cornflower blue", font=("Helvetica", 16)) #Title that sits above the chat history text widget
lbl.pack()
chatHistory = tk.Text(window) #Creates the text window that will be used to show the chat history
chatHistory.pack(padx=30)
chatHistory.configure(state="disabled") #Prevents the user from typing directly into the chat history
userInputFrame = tk.Frame(window) #Creates a frame to hold the widgets related to user input
userInputFrame.configure(background="cornflower blue")
userInput = tk.Entry(userInputFrame, width=75) #Adds a text entry widget to the frame
userInput.grid(row=0, column=0, ipady=3, padx=2)
userInput.bind("<Return>", sendMessage) #Binds the return key to the widget so that it calls the sendMessage function when the key is pressed
sendBtn = tk.Button(userInputFrame, text="Send Message", command=sendMessage) #Adds a button widget that sends the message found in the entry widget to the server
sendBtn.grid(row=0, column=1)
userInputFrame.pack(pady=15) #Adds the frame and its contents to the GUI so it is displayed with the rest of the elements
#GUI End
receiveMessage(i) #Receives the initial message from the chatbot
i = i + 1 #Used to prevent global variable username being reset after initial declaration
tk.mainloop() #Runs the GUI
#Close Socket
thisSocket.close()
print("Conversation between user and ChatBot Ended")