diff --git a/AI.cpp b/AI.cpp
new file mode 100644
index 0000000..ef8922f
--- /dev/null
+++ b/AI.cpp
@@ -0,0 +1,6 @@
+#include "AI.h"
+
+AI::AI()
+{
+ //ctor
+}
diff --git a/AI.h b/AI.h
new file mode 100644
index 0000000..cafe104
--- /dev/null
+++ b/AI.h
@@ -0,0 +1,15 @@
+#ifndef AI_H
+#define AI_H
+
+
+class AI
+{
+ public:
+ AI();
+
+ protected:
+
+ private:
+};
+
+#endif // AI_H
diff --git a/Game.cpp b/Game.cpp
new file mode 100644
index 0000000..90ed08f
--- /dev/null
+++ b/Game.cpp
@@ -0,0 +1,6 @@
+#include "Game.h"
+
+Game::Game()
+{
+ //ctor
+}
diff --git a/Game.h b/Game.h
new file mode 100644
index 0000000..8a5a4a9
--- /dev/null
+++ b/Game.h
@@ -0,0 +1,15 @@
+#ifndef GAME_H
+#define GAME_H
+
+
+class Game
+{
+ public:
+ Game();
+
+ protected:
+
+ private:
+};
+
+#endif // GAME_H
diff --git a/Grid.cpp b/Grid.cpp
new file mode 100644
index 0000000..b45fbee
--- /dev/null
+++ b/Grid.cpp
@@ -0,0 +1,6 @@
+#include "Grid.h"
+
+Grid::Grid()
+{
+ //ctor
+}
diff --git a/Grid.h b/Grid.h
new file mode 100644
index 0000000..66b5e23
--- /dev/null
+++ b/Grid.h
@@ -0,0 +1,15 @@
+#ifndef GRID_H
+#define GRID_H
+
+
+class Grid
+{
+ public:
+ Grid();
+
+ protected:
+
+ private:
+};
+
+#endif // GRID_H
diff --git a/Player.cpp b/Player.cpp
new file mode 100644
index 0000000..49fad99
--- /dev/null
+++ b/Player.cpp
@@ -0,0 +1,6 @@
+#include "Player.h"
+
+Player::Player()
+{
+ //ctor
+}
diff --git a/Player.h b/Player.h
new file mode 100644
index 0000000..5a31de1
--- /dev/null
+++ b/Player.h
@@ -0,0 +1,15 @@
+#ifndef PLAYER_H
+#define PLAYER_H
+
+
+class Player
+{
+ public:
+ Player();
+
+ protected:
+
+ private:
+};
+
+#endif // PLAYER_H
diff --git a/Tic-Tac-Toe.cbp b/Tic-Tac-Toe.cbp
index a6f6ada..df8eeb3 100644
--- a/Tic-Tac-Toe.cbp
+++ b/Tic-Tac-Toe.cbp
@@ -32,6 +32,14 @@
+
+
+
+
+
+
+
+