diff --git a/AI.cpp b/AI.cpp new file mode 100644 index 0000000..ef8922f --- /dev/null +++ b/AI.cpp @@ -0,0 +1,6 @@ +#include "AI.h" + +AI::AI() +{ + //ctor +} diff --git a/AI.h b/AI.h new file mode 100644 index 0000000..cafe104 --- /dev/null +++ b/AI.h @@ -0,0 +1,15 @@ +#ifndef AI_H +#define AI_H + + +class AI +{ + public: + AI(); + + protected: + + private: +}; + +#endif // AI_H diff --git a/Game.cpp b/Game.cpp new file mode 100644 index 0000000..90ed08f --- /dev/null +++ b/Game.cpp @@ -0,0 +1,6 @@ +#include "Game.h" + +Game::Game() +{ + //ctor +} diff --git a/Game.h b/Game.h new file mode 100644 index 0000000..8a5a4a9 --- /dev/null +++ b/Game.h @@ -0,0 +1,15 @@ +#ifndef GAME_H +#define GAME_H + + +class Game +{ + public: + Game(); + + protected: + + private: +}; + +#endif // GAME_H diff --git a/Grid.cpp b/Grid.cpp new file mode 100644 index 0000000..b45fbee --- /dev/null +++ b/Grid.cpp @@ -0,0 +1,6 @@ +#include "Grid.h" + +Grid::Grid() +{ + //ctor +} diff --git a/Grid.h b/Grid.h new file mode 100644 index 0000000..66b5e23 --- /dev/null +++ b/Grid.h @@ -0,0 +1,15 @@ +#ifndef GRID_H +#define GRID_H + + +class Grid +{ + public: + Grid(); + + protected: + + private: +}; + +#endif // GRID_H diff --git a/Player.cpp b/Player.cpp new file mode 100644 index 0000000..49fad99 --- /dev/null +++ b/Player.cpp @@ -0,0 +1,6 @@ +#include "Player.h" + +Player::Player() +{ + //ctor +} diff --git a/Player.h b/Player.h new file mode 100644 index 0000000..5a31de1 --- /dev/null +++ b/Player.h @@ -0,0 +1,15 @@ +#ifndef PLAYER_H +#define PLAYER_H + + +class Player +{ + public: + Player(); + + protected: + + private: +}; + +#endif // PLAYER_H diff --git a/Tic-Tac-Toe.cbp b/Tic-Tac-Toe.cbp index a6f6ada..df8eeb3 100644 --- a/Tic-Tac-Toe.cbp +++ b/Tic-Tac-Toe.cbp @@ -32,6 +32,14 @@ + + + + + + + +