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InteractiveHuman/TIH_part3_Alarick.py
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#Amaan's part2 should be before | |
#import TIH_par1_Greg (remove the # and the text+brackets once Greg has finished) | |
#pause-function (remove once Greg's is implemented) | |
def pause(): | |
input("\n<press enter to continue>\n\n") | |
pause() | |
#Text | |
textalarick1 = "“It needs to be human-like; It needs limbs, a body, a heart and a face.” Communicating with a humanoid structure would be much more comfortable." | |
#textalarick2 = " | |
print(textalarick1) | |
pause() | |
print ("Initially, the human was excited...") | |
pause() | |
print ("Could it be, She'd finally be given her purpose in life?") | |
pause() | |
print ("Curiosity washed over her: what could the purpose be, how would the robot explain her purpose?") | |
pause() | |
print("""The human has choices to make on what materials to use, and how she'll obtain them. | |
First she chooses to scavenge?""") | |
print("""1.Kitchen | |
2.Your bedroom | |
3.Loft | |
4.Scrapyard | |
5.Livingroom | |
6.Shed""") | |
firstchoice = input("") | |
if firstchoice == "1": | |
print("She decides the kitchen might be the best place to start looking for parts") | |
pause() | |
print("""After rummaging around for parts she can use, she's found 2 options for the body of the robot. | |
1. Old Henry vacuum... no-one will miss it, will they? | |
2. Steam mop... Will need some dusting""") | |
secondchoice = input("") | |
if secondchoice == "1": | |
print("Henry is getting an upgrade!!!") | |
elif secondchoice == "2" : | |
print("Pretty sure we've had this steam-mop for years and we're yet to use it") | |
else: | |
print("Nope") | |
elif firstchoice == "2": | |
print("She's chosen her bedroom, atleast nobody can complain what she uses") | |
pause() | |
print("she knows where things are already and quickly thinks of") | |
elif firstchoice == "3": | |
print("She's going in the dusty loft") | |
pause() | |
print("*COUGH*") | |
pause() | |
print("""I always hated this place""") | |
pause() | |
print("5 minutes later she finds an old computer... Nothing is missing!!!") | |
elif firstchoice == "4": | |
print("Thinking for a while, she remembers theres an abandoned scrapyard nearby") | |
pause() | |
print("Spooky place at night but she can easily gather more than enough scrap metal!") | |
pause | |
elif firstchoice == "5": | |
print("Looking around the room she's already in") |