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#include <iostream>
#include <cstdlib>
using namespace std;
int main()
{
int player1HP = 10;
int player2HP = 10;
int player1ATK = 2;
int player2ATK = 2;
int potionSTR = 3;
int potionNUM1 = 3;
int potionNUM2 = 3;
int turn = 1;
//Combat
while (player1HP > 0 && player2HP > 0)
{
system("CLS");
cout << "Player 1's HP = " << player1HP << endl;
cout << "Player 2's HP = " << player2HP << endl;
//Player 1's Turn
if(turn == 1)
{
cout << "\nPlayer 1's Turn.\n" << potionNUM1 << " potions left." << "\nY = Attack, N = Potion: ";
char player1Attack;
cin >> player1Attack;
//Player 1 Attacks
if(player1Attack == 'y')
{
player2HP = player2HP - player1ATK;
if(player2HP <= 0)
{
player2HP = 0;
}
turn = 2;
}
//Player 1 Uses Potion
else if (player1Attack == 'n')
{
player1HP = player1HP + potionSTR;
potionNUM1--;
if (player1HP > 10)
{
player1HP = 10;
}
turn = 2;
}
//Player 1 Skips
else
{
turn = 2;
}
}
//Player 2's Turn
else
{
cout << "\nPlayer 2's Turn.\n" << potionNUM2 << " potions left." << "\nY = Attack, N = Potion: ";
char player2Attack;
cin >> player2Attack;
//Player 2 Attacks
if(player2Attack == 'y')
{
player1HP = player1HP - player2ATK;
if(player1HP <= 0)
{
player1HP = 0;
}
turn = 1;
}
//PLayer 2 Uses Potion
else if (player2Attack == 'n')
{
player2HP = player2HP + potionSTR;
potionNUM2--;
if (player2HP > 10)
{
player2HP = 10;
}
turn = 1;
}
//Player 2 Skips
else
{
turn = 1;
}
}
}
// Game Over - Either Player 1 wins or Player 2 Wins.
//Player 2 Wins
if(player1HP == 0)
{
system("cls");
cout << "Player 1's HP = " << player1HP << endl;
cout << "Player 2's HP = " << player2HP << endl;
cout << "Player 2 Wins!" << endl;
}
//Player 1 Wins
else
{
system("cls");
cout << "Player 1's HP = " << player1HP << endl;
cout << "Player 2's HP = " << player2HP << endl;
cout << "Player 1 Wins!" << endl;
}
return 0;
}