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dcrawlerproject/Game.cpp
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#include "Game.hpp" | |
using namespace std; | |
Game::Game() | |
{ | |
quit = false; | |
this->currentState = nullptr; | |
this->character = new Character("Bob"); | |
} | |
Game::~Game() | |
{ | |
delete this->character; | |
} | |
const bool& Game::getQuit() const | |
{ | |
return (this->quit); | |
} | |
void Game::mainMenu() | |
{ | |
system("read -p 'Press Enter to continue...' var"); | |
system("clear"); | |
std::cout <<"--- Escape The Dungeon Boi ---"<<"\n" | |
<<"(1) Start Game"<<"\n" | |
<<"(2) Save"<<"\n" | |
<<"(3) Quit "<<"\n"; | |
} | |
void Game::printMenu() const | |
{ | |
system("read -p 'Press Enter to continue...' var"); | |
system("clear"); | |
std::cout <<"--- Gaming ---"<<"\n" | |
<<this->character->getMenuBar()<<"\n" | |
<<"(1) Character Stats"<<"\n" | |
<<"(2) Inventory"<<"\n" | |
<<"(3) Shop"<<"\n" | |
<<"(4) Travel"<<"\n" | |
<<"(5) Rest"<<"\n" | |
<<"(6) Main Menu "<<"\n"; | |
} | |
const int Game::getChoice() const | |
{ | |
int choice = 0; | |
cout << "Enter choice: "; | |
cin >> choice; | |
return choice; | |
} | |
void Game::startMenu() | |
{ | |
switch(this->getChoice()|system("clear")) | |
{ | |
case 1: | |
this->printMenu(); | |
break; | |
case 2: | |
break; | |
case 3: | |
std::cout << "--- QUITTING GAME ---" << "\n"<<std::endl; | |
this->quit = true; | |
break; | |
default: | |
cout << "--- No such option in menu! ---" << "\n"; | |
break; | |
} | |
} | |
void Game::updateMenu() | |
{ | |
switch(this->getChoice()|system("clear")) | |
{ | |
//case 0: | |
// std::cout << "--- QUITTING GAME ---" << "\n"<<std::endl; | |
// this->quit = true; | |
// break; | |
case 1: | |
std::cout << "--- Character Stats ---"<<"\n"<<"\n"<<std::endl; | |
std::cout <<this->character->toString()<<"\n"; | |
break; | |
case 2: | |
std::cout << "--- Invertory ---" << "\n"<<std::endl; | |
if(this->character->updateLevel()) | |
{ | |
std::cout<<"LEVEL UP!"<<"\n"<<std::endl; | |
} | |
break; | |
case 3: | |
std::cout << "--- Shop ---" << "\n"<<std::endl; | |
break; | |
case 4: | |
std::cout << "--- Travel ---" << "\n"<<std::endl; | |
break; | |
case 5: | |
std::cout << "--- Rest ---" << "\n"<<std::endl; | |
break; | |
case 6: | |
this->update2(); | |
break; | |
default: | |
cout << "--- No such option in menu! ---" << "\n"; | |
break; | |
} | |
} | |
void Game::update2() | |
{ | |
this->mainMenu(); | |
this->startMenu(); | |
} | |
void Game::update() | |
{ | |
this->printMenu(); | |
this->updateMenu(); | |
} |