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Text-Game/game thoughts
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inventory option (sword, bow, arrows, axe, spear) | |
no guns cos old school | |
introduce new characters/mentors | |
introduce fighting scenario against goblins/goblin king | |
create the option for the user to select different weapons in a fight | |
allow user to find new items | |
experience 1 death | |
create weapons | |
fast travel option? | |
For part one, a friend of his name arthur dies if he chooses to save the infant. Arthur will be mentioned in the backstory before the game starts. | |
Backstory ideas: | |
Character is a warrior (obviously) | |
He grew up with his best friend arthur | |
He was chosen over Arthur to go and fight | |
He's been away for a while on a mission of some sort | |
He comes back to the village and it met by the town chief. | |
That's when the Goblins attack and the story of our game begins begins. | |
Arthur either dies or lives//still learns sacred arts of magic | |
Meets the hero later on | |
"""All i have off the top of my head for now. Feel free to add as you like. We'll discuss in class :)""" | |