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//Character.h
#ifndef Character_h
#define Character_h
#include "Monster.h"
#include "main.h"
#include <iostream>
using namespace std;
class Character
{
public:
string name;
short health;
short damage;
short arrows;
Character(string newName);
void attack(Monster& target);
void rangedAttack(Monster& target);
};
#endif