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cmake_minimum_required(VERSION 3.0)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
project(Text_Based_Game CXX)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/bin)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/src)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/include)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/obj)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/Database)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/Testing)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/obj)
add_subdirectory(${CMAKE_SOURCE_DIR}/src)
include_directories(${CMAKE_SOURCE_DIR}/include)
find_package(Curses REQUIRED)
include_directories(${CURSES_INCLUDE_DIR})
add_compile_options(-g)
add_compile_options(-lncursesw)
add_compile_options(-lsqlite3)
find_library(sqlite3 NAMES sqlite3 PATHS ${/usr/lib/x86_64-linux-gnu})
add_executable(main main.cpp)
target_link_libraries(main menu selection game window hero ability effect player bar sqlite3 ${CURSES_LIBRARIES})
#add_executable(hero ${CMAKE_SOURCE_DIR}/src/Hero.cpp)
#target_link_libraries(hero ability effect sqlite3)