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#ifndef SEED_RPG_INITIALISESHIPS_H
#define SEED_RPG_INITIALISESHIPS_H
#include <vector>
#include "Ship.h"
using namespace std;
class InitialiseShips {
public:
// delcaring vector named shipPool, pushing ships into the vector
vector<Ship> shipsPool;
// declaring constructor
InitialiseShips();
void initialiseShips();
// Ships initialiseShips(int ShipID);
};
#endif //SEED_RPG_INITIALISESHIPS_H