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SpaceAdventureRPG/InitialisePlanets.h
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#ifndef SEED_RPG_INITIALISEPLANETS_H | |
#define SEED_RPG_INITIALISEPLANETS_H | |
#include <vector> | |
#include "Planet.h" | |
using namespace std; | |
class InitialisePlanets { | |
public: | |
// delcaring vector named planetsPool, pushing planets into the vector | |
vector<Planet> planetsPool; | |
// declaring constructor | |
InitialisePlanets(); | |
void initialisePlanet(); | |
// Planet initialisePlanet(int PlanetID); | |
}; | |
#endif //SEED_RPG_INITIALISEPLANETS_H |