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///enemy.h
#pragma once
#include "character.h"
class Enemy:public Character
///This class inherits from Character class in character.h
{
std::string name;
public:
int ID;
int xp_given;
std::string loot_given;
Enemy(int _id, int _maxHP,int _currentHP,int _defense,int _strenght,int _loot,int _xp );
};