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#ifndef _HAMZA_H
#define _HAMZA_H
#include <string>
#include <vector>
#include <fstream>
#include <climits>
#include <locale>
#include <ctype.h>
#include <iostream>
#include <cstdlib>
#include <unistd.h>
#include <math.h>
#include "database.h"
class Speeches
//a class for error and unrecgonised input
{
public: //so i can use functions in my main
static void CLS();
void wrong();
void hint1();
void hint2();
void hint3();
void hint4();
void hint5();
void hint6();
};
class Locations
//scenario text for different parts eg ending text.
{
public:
void startlocation(); //my starting scenario
void finishlocation(); // my ending scenario. once they finished
void middle_event(); //before battlesystem text
// the different plans are three paths that lead to the fight
void middle_plan1();
void middle_plan2();
void middle_plan3();
void afterbattle(); //text which introduces you to the buildings
void lighthouse1();
void beachhouse1();
void beachhouse2();
void brokenchapel1();
void brokenchapel2();
void spaceship();
void spaceship2();
};
class Beachlocations
//all the different locations you can visit at the beach.
//different locations have sql for obtaining and using objects
{
public:
int lighthouse(); //lighthouse location
int bhouse();
int bchapel();
int sship();
};
#endif //_HAMZA_H