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f5OSG_Project_Witch_Hunt/desert_story_alicja.h
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#ifndef _DESERT_STORY_ALICJA_H | |
#define _DESERT_STORY_ALICJA_H | |
#include <iostream> | |
#include <string> | |
#include <unistd.h> //included for sleep function | |
#include <stdlib.h> /* srand, rand */ | |
#include <ctime> | |
#include "database.h" | |
class DesertStory | |
{ | |
public: | |
static void draw(std::string type); | |
static void desert(); | |
static void desert_way1(); | |
static void desert_way2(); | |
static void desert_way3(); | |
static void when_you_win(); | |
}; | |
#endif //_DESERT_STORY_ALICJA_H |