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chatbot-final/card.py
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import random | |
class Card: | |
SUITS = ["diamond", "heart", "club", "spades"] | |
RANKS = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A"] | |
def __init__(self, suit, rank): | |
self.suit = suit | |
self.rank = rank | |
def __gt__(self, other): | |
return (self.rank, self.suit) > (other.rank, other.suit) | |
def __str__(self): | |
return "{} of {}".format(Card.RANKS[self.rank], Card.SUITS[self.suit]) | |
class Deck: | |
def __init__(self): | |
self.cards = [] | |
for suit in range(4): | |
for rank in range(13): | |
card = Card(suit, rank) | |
self.cards.append(card) | |
def __str__(self): | |
st = "" | |
for c in self.cards: | |
st += str(c) + "\n" | |
return st | |
def shuffle(self): | |
random.shuffle(self.cards) | |
def remove_card(self): | |
return self.cards.pop(0) | |
def add_card(self, card): | |
self.cards.append(card) | |
@staticmethod | |
def get_wincard(cards): | |
winner = cards[0] | |
for c in cards[1:]: | |
# if (winner.rank, winner.suit) < (c.rank, c.suit): | |
if winner < c: | |
winner = c | |
return winner | |
class Hand(Deck): | |
def __init__(self, name): | |
self.cards = [] | |
self.name = name | |
self.win = 0 | |
self.committed = 0 | |
def winner(self): | |
self.win += 1 | |
def __lt__(self, other): | |
return self.win < other.win | |
def play(): | |
deck = Deck() | |
deck.shuffle() | |
print(deck.cards[0]<deck.cards[1]) | |
print("After Shuffle", deck) | |
# c1 = deck.cards[0] | |
# c2 = deck.cards[1] | |
# print(c1,"<", c2, "=", c1<c2) | |
hands = [] | |
for i in range(1, 5): | |
hand = Hand("Player %d" % i) | |
hands.append(hand) | |
while len(deck.cards) > 0: | |
for hand in hands: | |
card = deck.remove_card() | |
hand.add_card(card) | |
for hand in hands: | |
print("Cards for", hand.name, "are", hand) | |
for i in range(13): | |
floors = [] | |
for hand in hands: | |
floors.append(hand.remove_card()) | |
# win_card = max(floors) | |
win_card = Deck.get_wincard(floors) | |
win_index = floors.index(win_card) | |
win_hand = hands[win_index] | |
win_hand.winner() | |
# hands[floors.index(deck.get_wincard(floors))].winner() | |
for card in floors: | |
print(card) | |
print("Win card=", win_card, "win_index=", win_index, "Winner=", win_hand.name) | |
input() | |
print("Final score") | |
hands = sorted(hands, reverse=True) | |
# hands.sort(reverse=True) | |
for hand in hands: | |
print(hand.name, " = ", hand.win) | |
def main(): | |
choice = "y" | |
while choice == "y": | |
play() | |
choice = input("Play again? (y/n) : ") | |
print("See you again!") | |
if __name__ == '__main__': | |
main() |