Skip to content
Permalink
master
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Go to file
 
 
Cannot retrieve contributors at this time
package com.codinginflow.tictactoe;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
import android.widget.Toast;
import com.example.mobileappdevelopment.R;
public class MainActivity extends AppCompatActivity implements View.OnClickListener {
private Button[][] buttons = new Button[3][3];
private boolean player1Turn = true;
private int roundCount;
private int player1Points;
private int player2Points;
private TextView textViewPlayer1;
private TextView textViewPlayer2;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textViewPlayer1 = findViewById(R.id.text_view_p1);
textViewPlayer2 = findViewById(R.id.text_view_p2);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
String buttonID = "button_" + i + j;
int resID = getResources().getIdentifier(buttonID, "id", getPackageName());
buttons[i][j] = findViewById(resID);
buttons[i][j].setOnClickListener(this);
}
}
Button buttonReset = findViewById(R.id.button_reset);
buttonReset.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
resetGame();
}
});
}
@Override
public void onClick(View v) {
if (!((Button) v).getText().toString().equals("")) {
return;
}
if (player1Turn) {
((Button) v).setText("X");
} else {
((Button) v).setText("O");
}
roundCount++;
if (checkForWin()) {
if (player1Turn) {
player1Wins();
} else {
player2Wins();
}
} else if (roundCount == 9) {
draw();
} else {
player1Turn = !player1Turn;
}
}
private boolean checkForWin() {
String[][] field = new String[3][3];
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
field[i][j] = buttons[i][j].getText().toString();
}
}
for (int i = 0; i < 3; i++) {
if (field[i][0].equals(field[i][1])
&& field[i][0].equals(field[i][2])
&& !field[i][0].equals("")) {
return true;
}
}
for (int i = 0; i < 3; i++) {
if (field[0][i].equals(field[1][i])
&& field[0][i].equals(field[2][i])
&& !field[0][i].equals("")) {
return true;
}
}
if (field[0][0].equals(field[1][1])
&& field[0][0].equals(field[2][2])
&& !field[0][0].equals("")) {
return true;
}
if (field[0][2].equals(field[1][1])
&& field[0][2].equals(field[2][0])
&& !field[0][2].equals("")) {
return true;
}
return false;
}
private void player1Wins() {
player1Points++;
Toast.makeText(this, "Player 1 wins!", Toast.LENGTH_SHORT).show();
updatePointsText();
resetBoard();
}
private void player2Wins() {
player2Points++;
Toast.makeText(this, "Player 2 wins!", Toast.LENGTH_SHORT).show();
updatePointsText();
resetBoard();
}
private void draw() {
Toast.makeText(this, "Draw!", Toast.LENGTH_SHORT).show();
resetBoard();
}
private void updatePointsText() {
textViewPlayer1.setText("Player 1: " + player1Points);
textViewPlayer2.setText("Player 2: " + player2Points);
}
private void resetBoard() {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
buttons[i][j].setText("");
}
}
roundCount = 0;
player1Turn = true;
}
private void resetGame() {
player1Points = 0;
player2Points = 0;
updatePointsText();
resetBoard();
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putInt("roundCount", roundCount);
outState.putInt("player1Points", player1Points);
outState.putInt("player2Points", player2Points);
outState.putBoolean("player1Turn", player1Turn);
}
@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
roundCount = savedInstanceState.getInt("roundCount");
player1Points = savedInstanceState.getInt("player1Points");
player2Points = savedInstanceState.getInt("player2Points");
player1Turn = savedInstanceState.getBoolean("player1Turn");
}
}