diff --git a/Session 3/README.md b/Session 3/README.md index 9e98345..82c7087 100644 --- a/Session 3/README.md +++ b/Session 3/README.md @@ -4,8 +4,7 @@ 1. [Ray Tracing Spheres](https://github.coventry.ac.uk/ac7020/322COM_TeachingMaterial/blob/master/Session%203#Ray-Tracing-Spheres) 2. [Ray Tracing Primitives](https://github.coventry.ac.uk/ac7020/322COM_TeachingMaterial/blob/master/Session%203#Ray-Tracing-Primitives) 3. [Multithread](https://github.coventry.ac.uk/ac7020/322COM_TeachingMaterial/blob/master/Session%203#Multithread) -4. [Rendering complex shape](https://github.coventry.ac.uk/ac7020/322COM_TeachingMaterial/blob/master/Session%203#Rendering-complex-shape) -5. [Example of mesh class](https://github.coventry.ac.uk/ac7020/322COM_TeachingMaterial/blob/master/Session%203#Example-of-mesh-class) + ## Ray Tracing Spheres @@ -147,6 +146,3 @@ void MultiThread(int start, int end) { The TraceAndGetColour is your ray tracing function which does heavy computation. -## Rendering - -This section \ No newline at end of file