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ac7020 committed Sep 9, 2021
1 parent 745eea3 commit b967a31e8643b1e2de857fc8ee29a84f0044f46b
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@@ -275,4 +275,16 @@ The new result is
Vulkan use glTF format for 3D models. Currently, 3DSMax can not export. But Blender can. The YouTube tutorial link
https://www.youtube.com/watch?v=01Fl6gACK5g

### Physically Based Rendering

Physical based rendering as a lighting technique that achieves a more realistic and dynamic look by applying approximations
of bidirectional reflectance distribution functions based on measured real-world material parameters and
environment lighting.

There are some sample projects in Vulkan tutorials.
PBR basics (https://github.com/SaschaWillems/Vulkan/tree/master/examples/pbrbasic)
PBR image based lighting (https://github.com/SaschaWillems/Vulkan/tree/master/examples/pbribl)

Please note most of physical based computation are inside the fragment shader.


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