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Added Week 6
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ab8809 committed Sep 10, 2019
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# Session 6 - Rotational Motion

#### Table of Contents
1. []()

X. [Homework] ()

Last session, we added linear motion into our scene with the use of Euler's method.

For this week's session, we will be implementing rotational motion as well as neatening up our current code base to give it a more "game engine" like design.

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## Homework

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